IARK Admin Cheat: GMSummon Command Guide
Hey guys! Today, let's dive deep into the GMSummon command within IARK, an essential tool for server administrators. If you're running an IARK server, understanding how to use admin commands like GMSummon is absolutely crucial for managing the game world, spawning creatures, and testing various scenarios. This comprehensive guide will walk you through everything you need to know, from the basic syntax to advanced usage, ensuring you can effectively wield this powerful command. So, buckle up, and let's get started!
Understanding the Basics of GMSummon
The GMSummon command is your go-to for spawning creatures directly into the game world. It allows you to introduce specific dinos, NPCs, or other entities exactly where you need them. This is invaluable for server events, testing mods, or simply adding a bit of flair to your player's experience. The fundamental syntax of the command is as follows:
admincheat GMSummon <BlueprintPath> <SpawnDistance> <SpawnLevel>
Let's break down each component:
admincheat: This prefix tells the game that you're using an administrator command. Always include this at the beginning.GMSummon: This is the command itself, indicating that you want to summon something.<BlueprintPath>: This is the most critical part. It specifies what you want to spawn. The BlueprintPath is a specific file path that tells the game which creature or item to summon. Finding the correct BlueprintPath can sometimes be tricky, but there are plenty of online resources and wikis that list them for various creatures and items. For instance, if you want to summon a T-Rex, you'll need its specific BlueprintPath.<SpawnDistance>: This determines how far away from your character the creature will spawn, measured in in-game units. A value of0will spawn the creature right on top of you, which isn't always ideal (especially with larger creatures!). Experiment with different values to find what works best for you.<SpawnLevel>: This sets the level of the spawned creature. Keep in mind that the actual level of the creature might vary slightly due to how the game calculates levels, but this value gives you a good degree of control. Setting it too high might result in an overpowered creature that unbalances the game, so use this wisely!
Now, let's put it all together with an example. Suppose you want to spawn a level 50 Raptor 10 units away from you. The command would look something like this:
admincheat GMSummon "Blueprint'/Game/PrimalEarth/Dinos/Raptor/Raptor_Character_BP.Raptor_Character_BP'" 10 50
Remember to replace the BlueprintPath with the correct one for the creature you want to summon. This example illustrates how precise you need to be with the syntax to get the command to work correctly. Always double-check your BlueprintPaths to avoid errors!
Finding the Correct BlueprintPath
One of the biggest hurdles in using the GMSummon command is finding the correct BlueprintPath for the creature or item you want to spawn. Luckily, the IARK community is pretty active, and there are several resources available to help you out.
- Online Wikis and Databases: Websites like the IARK Wiki are invaluable resources. They often have comprehensive lists of creatures and items, along with their corresponding BlueprintPaths. Just search for the creature you want, and the wiki page should provide the necessary information.
- Community Forums: Don't underestimate the power of community forums! Sites like the Steam Community forums for IARK are great places to ask questions and find answers. Chances are, someone else has already tried to spawn the same creature you're looking for and can share the correct BlueprintPath.
- Game Files: If you're feeling adventurous, you can delve into the game files themselves. The BlueprintPaths are stored within the game's data structure. However, this method is more advanced and requires some technical know-how.
- Mod Documentation: If you're using mods, the mod creators often provide documentation that includes the BlueprintPaths for the creatures and items they add. Check the mod's page on the Steam Workshop or the mod creator's website.
When searching for BlueprintPaths, pay close attention to the exact spelling and capitalization. The game is very particular about this, and even a small typo can cause the command to fail. Copy and paste the BlueprintPath directly from the source to avoid errors. Also, remember to enclose the BlueprintPath in double quotes, as shown in the example above.
Advanced Usage and Tips
Now that you've got the basics down, let's explore some advanced techniques and tips to help you get the most out of the GMSummon command.
- Spawning Multiple Creatures: While the
GMSummoncommand only spawns one creature at a time, you can quickly spawn multiple creatures by repeating the command. Use the up arrow key in the console to recall the previous command, and then press Enter to execute it again. This can be useful for creating small herds or packs of creatures. - Using Negative Spawn Distances: Experimenting with negative values for the
<SpawnDistance>parameter can be interesting. A negative value will spawn the creature behind you instead of in front of you. This can be useful for creating ambushes or spawning creatures in tight spaces. - Combining with Other Commands: The
GMSummoncommand can be combined with other admin commands to create complex scenarios. For example, you can use theGiveItemToTargetcommand to equip the spawned creature with specific items or weapons. This allows you to create custom creatures for events or challenges. - Setting Custom Levels: While the
<SpawnLevel>parameter allows you to set the level of the spawned creature, the actual level might vary slightly. This is because the game applies a random level bonus to spawned creatures. If you need to control the exact level of the creature, you can use theSetTargetDinoColorcommand to adjust its stats manually. - Troubleshooting: If the
GMSummoncommand isn't working, double-check the following:- Make sure you're using the
admincheatprefix. - Verify that the BlueprintPath is correct and enclosed in double quotes.
- Ensure that you have administrator privileges on the server.
- Check the server logs for any error messages.
- Make sure you're using the
Practical Examples and Use Cases
To further illustrate the power and versatility of the GMSummon command, let's look at some practical examples and use cases.
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Creating a Dino Arena: Suppose you want to create a dino arena where players can battle against waves of increasingly difficult creatures. You can use the
GMSummoncommand to spawn the creatures for each wave. For example:admincheat GMSummon "Blueprint'/Game/PrimalEarth/Dinos/Raptor/Raptor_Character_BP.Raptor_Character_BP'" 10 50 admincheat GMSummon "Blueprint'/Game/PrimalEarth/Dinos/Carnotaurus/Carno_Character_BP.Carno_Character_BP'" 15 75 admincheat GMSummon "Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP'" 20 100You can then use other admin commands to set up the arena and reward players for completing the challenges.
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Setting Up a Scavenger Hunt: The
GMSummoncommand can also be used to set up a scavenger hunt. You can spawn hidden items or creatures throughout the game world and provide clues for players to find them. For example:admincheat GMSummon "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Hide/PrimalItemArmor_HideBoots.PrimalItemArmor_HideBoots'" 5 1This can be a fun and engaging activity for players of all levels.
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Testing Mod Compatibility: If you're a mod developer, the
GMSummoncommand is invaluable for testing your mods. You can quickly spawn creatures and items from your mod to ensure that they're working correctly. This allows you to iterate on your mod design and fix any bugs before releasing it to the public. -
Creating Custom Events: The
GMSummoncommand can be used to create custom events that add excitement and variety to your server. For example, you can spawn a rare creature with unique abilities or items. This can attract players and keep them engaged with the game.
Common Issues and Troubleshooting
Even with a solid understanding of the GMSummon command, you might encounter some issues along the way. Here are some common problems and their solutions:
- Creature Not Spawning: If the creature isn't spawning, double-check the BlueprintPath. Make sure it's correct and enclosed in double quotes. Also, ensure that you have enough space around you for the creature to spawn. If you're in a confined space, the creature might not be able to spawn.
- Incorrect Creature Level: If the creature's level is different from what you specified, it's likely due to the game's random level bonus. You can use the
SetTargetDinoColorcommand to adjust the creature's stats manually. - Command Not Recognized: If the game doesn't recognize the
GMSummoncommand, make sure you're using theadmincheatprefix. Also, ensure that you have administrator privileges on the server. If you're still having trouble, check the server logs for any error messages. - Creature Spawning Inside Objects: If the creature is spawning inside objects, try increasing the
<SpawnDistance>parameter. This will spawn the creature further away from you, reducing the chances of it spawning inside an object.
Conclusion
The GMSummon command is a powerful tool for IARK server administrators. By understanding its syntax, finding the correct BlueprintPaths, and experimenting with advanced techniques, you can create custom events, test mods, and manage your game world effectively. Remember to always double-check your commands and consult online resources if you're having trouble. With a little practice, you'll be a GMSummon pro in no time! Happy commanding, and have fun spawning!